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AI Insights · Timothy · July 2021

Top 5 Boxing Games on Android in the UK for Q2 2021

Discover the performance trends of the top 5 boxing games on Android in the UK during Q2 2021, including downloads, revenue, and active users.

Top 5 Boxing Games on Android in the UK for Q2 2021

In the second quarter of 2021, the top 5 boxing games on Android in the United Kingdom demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.

Ragdoll Fighter from Rollic Games saw a significant spike in weekly downloads, peaking at around 36K in the week of May 10. However, this number gradually declined to just over 1.3K by the end of June. The game also experienced a similar trend in active users, starting with approximately 23.3K in the second week of May and decreasing to about 3.6K by the last week of June.

Idle Workout Master: MMA hero by EZ Games JSC. showed a consistent but fluctuating trend in downloads, with a notable rise to nearly 5.8K in the week of June 21. The game generated its highest weekly revenue of $47 around the same time. Active users for Idle Workout Master saw an increase from 3.9K in early June to about 7.3K by the end of the month.

Punch Bob from CASUAL AZUR GAMES maintained a steady download rate, reaching around 8.9K in the first week of May and gradually declining to just over 2K by the end of June. The active users mirrored this trend, peaking at approximately 11K in early May before dropping to about 3.5K by the last week of June.

Slap Kings by Lion Studios enjoyed relatively stable downloads, hovering around 2K to 3K per week, with a slight peak of 3.5K in early May. Revenue remained modest, with weekly figures around $70 to $120 throughout the quarter. The game’s active users started at around 13.1K in late March, peaking at 16.5K in early May, and gradually declining to about 10.2K by the end of June.

Gang Boxing Arena, also from CASUAL AZUR GAMES, had a relatively stable download rate, peaking at around 3.5K in early April and tapering off to about 1.2K by the end of June. Revenue was minimal, with a peak of $38 in mid-April. Active users saw a slight decline from approximately 4.5K in early April to around 2K by the last week of June.

These insights are based on data from Sensor Tower. For more detailed analytics and information, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021